
I hesitate to say that anything is "foolproof," but I cannot think of a single way in which anyone could mess this process up, save for forgetting to hit the switch prior to changing devices. Changing it from USB to Xbox and back again takes less than a second. Instead, there's just a tiny switch on the dongle itself. There aren't two separate dongles, or a frequency dial on the headset, or an expensive Bluetooth connection that doesn't play nicely with the 2.4 GHz protocol. Imagine my delight, then, when I booted up the SteelSeries Arctis 1 Wireless for Xbox and realized how simple it would be to use.

Other headset manufacturers said, "You need to buy a few different headsets, and that's too bad." SteelSeries said, "You need to buy a few different headsets, and we can fix it." The Arctis 1 Wireless is one of the first headsets to take this concern seriously.

Having to use one headset for my PS4, another one for my Xbox One, and another one for my Android phone creates a lot of confusion and clutter in my apartment, not to mention a lot of expense.

I don't like having to buy multiple devices for the same purpose, as you've probably gathered. (You also can't use it with any iOS devices, although a SteelSeries rep informed us that Apple made that particular decision, not SteelSeries.) Thanks to a 3.5 mm audio cord, you can even use it with the Xbox One, although there's no way to do so wirelessly. Plug in the USB-A cord to PS4s, gaming desktops and docked Switches plug the USB-C dongle into Android phones, gaming laptops and handheld Switches.
